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Michalis Vitos

Michalis Vitos has written 10 posts for Extreme Citizen Science blog

Research Methods in Human-Computer Interaction

Research Methods in Human-Computer Interaction is a summer school course that took place in Tallinn University, Estonia from the 25th to the 31st of July 2014. The course was primarily designed to assist PhD students and practitioners to better understand the major research methods in the area of Human Computer Interaction (HCI) and allow them … Continue reading

Sapelli in Space

As in last year, twenty mobile app developers gathered for the Space App Camp in European’s Space Agency (ESA) main campus at Noordwijk, Netherlands, to come up with creative ideas. The participants in this years’ app camp were grouped into teams of four and their goal was to integrate Earth observation data gathered by the … Continue reading

Emerging ICT for Citizens’ Veillance: Theoretical and Practical Insights

The European Joint Research Centre (JRC) aims to shape a wide range of EU policies by providing independent scientific guidance to the European Commission, and is composed of seven scientific facilities based in Belgium (Brussels and Geel), Germany (Karlsruhe), Italy (Ispra), the Netherlands (Petten) and Spain (Seville). It is interesting to see the growing interest in citizen science, as was … Continue reading

Fourth annual Symposium on Computing for Development (DEV-4)

ACM DEV-4 annual conference provides the opportunity for participants to present their work on applications and technologies for computing in developing regions and took place in the University of Cape Town, South Africa. Although, ACM DEV is a relatively new conference, it was a pleasant surprise to realise that there was a quite diverse crowd … Continue reading

Participatory Mapping in Congo-Brazzaville (Part 2): Usability experiments

Towards the last part of our field trip in Republic of the Congo and after eliminating most of the platform bugs and the decision tree became stable, we introduced the users to more structured usability tests to evaluate the effectiveness of the bespoke mobile application. The tests were composed of multiple tasks of different level … Continue reading

Participatory Mapping in Congo-Brazzaville (Part 1)

Over six weeks from the end of March to the start of May 2013, five ExCiteS members – Julia Altenbuchner, Gill Conquest, Jerome Lewis, Matthias Stevens & Michalis Vitos – travelled to the Republic of the Congo, a.k.a. Congo-Brazzaville. We spent the majority of this time in or near the rainforest of the Sangha and Likouala regions, in … Continue reading

Breathe More… Live More

As in last year, the European Space Agency (ESA) organised an App Developer Camp from 2-10 June. Twenty mobile app developers gathered in ESA’s main campus at Frascati, Rome to come up with innovative ideas on how to use Earth observation data to everyday life applications. This year’s app themes included Land-monitoring using GIO Land, Discovering Climate Change with … Continue reading

Reflections on the 12th NBN Conference

The 12th NBN Conference took part on the 23rd of November at the Royal Society. The National Biodiversity Network (NBN) is an initiative in the United Kingdom to capture, integrate and distribute biodiversity information via various (online) media. People can submit or download species observations by means of an open access portal called NBN Gateway. Most of the … Continue reading

Anti-Poaching Application

Mobile technology, as a part of ICT, can support public participation in environmental conservation in the developing countries. Relatively cheap, modern, mobile devices are equipped with numerous sensors (GPS, Compass, Accelerometer, etc) and enable citizens to monitor and log various environmental issues. At UCL’s ExCiteS, a group which develops theories, tools and methodologies to enable … Continue reading

Can Pervasive Computing help Citizen Science?

According to Cambridge Dictionary, pervasive means “present or noticeable in every part of a thing or place”. In Pervasive Computing, everyday objects are combined with sensors and microprocessors to enable them exchange information. The goal of pervasive computing is the creation of an environment where devices are always connected and available to the user. Pervasive … Continue reading

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